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A hostage rescue scenario set in an American amphitheatre.

Created in 2016 in collaboration with Douglas 'Skybex' Hamilton who helped with the art and assisted in the layout creation.

It was challenging to turn an amphitheatre into a working competitively viable map, because of how open the stage area is but with a bit of creativity I managed to make it work quite well. Now it consists of open and closed areas that can be approached in different ways to suit the players various playstyles.

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Stage Area as the central point of engagement

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Dressing Room in the backstage

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Path towards the backstage entrance

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Restaurant as the rescue zone

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Seating area with two of the entry points to the stage

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